Bobby George

I'm a highly motivated builder who turns ideas into solutions. Armed with real-world experience, versatility, and a learning mindset, I can quickly address the big-picture needs of all stakeholders to architect and build a solution that solves the problem at hand.

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About Me

I'm passionate about solving challenging problems, so I'm studying computer science at the University of Maryland and learning to do just that. I fill practically all of my time persuing opportunities that allow me to put my skills to use—the best opportunities are the ones where I can try new approaches and talk to people who are smarter than me.

I don't just solve problems though—I'm also passionate about high-end audio, photography, and I played drums in a rock band for 8 years!

Projects

Kestrel Studio

Kestrel Studio

Kestrel is a satellite data analytics startup to connect underfinanced, rural farmers in developing nations to global supply chains and financial services.

Kestrel Studio analyzes terrabytes of data and brings actionable insights to lenders and supply chain actors to help them invest in untapped markets.

Try a Demo

Kestrel Studio

Interview Pen

Interview Pen is an interview preperation platform for software engineers, and I'm leading the system design course.

I distill a wide breadth of end-to-end system design topics into videos that are digestable for a range of audiences.

Most of the videos require purchasing the course, but one that we published on YouTube and has reached over 700k views!

Watch it

Ticker

Ticker

Ticker is a startup offering a secondary market for private equity. I turned the founder's idea into a solution with a trading platform and exchange system that would allow users to buy and sell their shares. The MVP I built was complete with payment processing, a database, and a matching engine for orders.

Since then, I left to focus more on Kestrel, and Ticker has pivoted to a SaaS model for private equity funds.

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Other Random Things

PieSlide: A digital signage platform for small businesses. It includes a cloud-based dashboard to upload slides and change settings, along with a slideshow that can run on a Raspberry Pi connected to a lobby TV. I initially sold the product to my music school who has been using it for years, and I've since open-sourced the project.

Pong: An elegantly simple Pong game that can be played with friends over the internet. If you and a friend enter the same room code, you can play in the same game using WebSockets!

Otto: A fork of the famous 2048 game by Gabriele Cirulli that plays itself! It doesn't get to 2048 every time, but if you refresh a few times it will eventually.

Hovercraft Haven: This game started out as an over-engineered project for a high school Java class, but I later ported it to Swift to make it available on iOS. It's a simple infinite side-scroller and it's actually decently fun if you're bored!